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 AuthorTopic: Magic Classes (Read 162 times)
Madartin Lieft
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 Magic Classes
« Thread Started on Jul 28, 2005, 1:03pm »

Throughout the world there are different types of magic users. Here will explain what classes of magic these groups are able to do.

Elementals- Elementals are only able to control the elements that are already existent in the world. How ever since they do not need to create these elements they are much more power than the other magic users. The types of Elementals are as follows:

Fire- Fire or combustible material must be present. Can "create" fire by manipulating the combustible material and manipulate fire.

Water- H2O must be nearby.

Earth- Plants, the ground, etc...

Light- Can manipulate the amount of light in an area.

Wind- Can change the winds and weather.

Temperature- Can change the temperature of an area or object.

The Mind- Psychic arts

Life- These Elementals are usually even taller than humans and sometimes very strong. They possess no true magic talent instead are just naturally gifted with long life, a large size, and strength. However, once in a while, Life Elementals have sometimes been able to heal wounds though this is a rare gift.

Death- These elementals are usually smaller than normal and don't live for very long (maybe twenty years). They age quickly and are usually frail. They have the ability to spread disease quickly.



Wizards- Wizards are not able to use the already existent elements found in nature, like most magic users, and must make their own. Wizards need a wand or some sort of object in order to cast spells. The types of spells that they can cast are different depending on what kind of magic the wizard is best at. The classes and types of spells are below.

Fire

Able to start fires.

Able to stop fires.


Water

Able to create water.

Able to evaporate water.

Able to freeze water.


Earth

Able to cause the ground to rise or fall (create or destroy the ground)

Able to create plant life.


Wind

Able to conjure the wind.

Able to stop the wind.


The Mind

Telekinesis (able to move objects with ones mind)

Telepathic (able to read minds and talk with one's mind)


Life

Able to animate inanimate objects.

Able to heal.

Able to bring the dead back to life (Necromancy) (REALLY HARD TO DO)

Death

Create Disease



Archmages- Archmages are able to use the same spells as wizards except that they don't need a wand though. However there is a limit to how much magic that they can do in their life.


Scholars- Scholars use spells to make magic. They can use all of the magic classes that Wizards and Archmages can use. They are also able to predict the future.


Witchdoctors- The magic of Witchdoctors is really strange. They create potions and mixtures with different magic like effects. Their actually magic classes are unknown.


Rune smiths- Rune smiths make specific carvings that give magical aspects to objects. There are an uncountable number of runes and a like an uncountable number of reactions that can happen.
« Last Edit: Aug 13, 2005, 4:14pm by Madartin Lieft »Link to Post - Back to Top  IP: Logged

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